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AI Insights · Timothy · April 2022

Top 5 Battlefield Commander Games on Android in Oceania Q1 2022

Discover the performance metrics of the top 5 Battlefield Commander games on Android in Oceania during Q1 2022, including revenue, downloads, and active user trends.

Top 5 Battlefield Commander Games on Android in Oceania Q1 2022

Throughout the first quarter of 2022, the top Battlefield Commander games on the Android platform in Oceania showcased noteworthy performance metrics. Here's a detailed look at their weekly revenue, downloads, and active user trends.

Clash Royale from Supercell experienced fluctuations in weekly revenue, starting at approximately $42.9K and peaking at around $45K in early January. The revenue saw some dips, with the lowest being about $24.5K in mid-February, but it ended the quarter strong at approximately $38.7K. Weekly downloads for the game saw a steady increase, starting from about 4.9K at the end of December and reaching up to 5.7K by the end of March. Active users also showed a positive trend, growing from 121.9K to 129.6K over the quarter.

Castle Raid! by VOODOO saw modest revenue growth, beginning at $87 and gradually increasing to $164 by the end of March. The game’s weekly downloads started at 5.4K but saw a decline mid-quarter, bottoming out at around 2.2K before recovering to 2.5K. The active user base showed a downward trend overall, starting at 13.7K and ending at 6.9K.

Idle Siege: War Tycoon Game from Gameloft SE demonstrated significant revenue growth, starting at $10 and peaking at $763 by the end of February. Downloads saw a sharp increase from 12 at the end of December to 4.8K by the end of January, though they tapered off to 944 by the end of March. Active users mirrored this trend, starting from 83 and peaking at 7.7K in early February, before stabilizing around 3.2K.

Valor Legends: Idle RPG by Century Games PTE. LTD. saw a rise in weekly revenue, starting at $2.1K and peaking at $7.8K in late February. Downloads fluctuated, starting at 739 and decreasing to 369 by the end of March. Active users saw a peak in late January at 2.6K but gradually decreased to 1.8K by the end of the quarter.

Hook.io from FIRE STUDIOS had relatively stable weekly revenue, starting at $228 and ending at $57 by late March. Downloads saw a peak of 1.2K at the end of February but dropped to 116 by the end of March. Active users also declined over the quarter, from 2.9K to 1.5K.

These insights are based on data provided by Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022